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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
Charlotte Ginger
Caldari Provisions Caldari State
1
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Posted - 2014.10.02 12:17:00 -
[1] - Quote
Anyone who thinks this will help the little corps is deluded.
-It makes deep 0.0 ratting is even safer. So the big blobs are likely to get larger and larger....
-Jump Freighters have been rendered pointless. So Freight will be moved by normal Freighters via gates (and the occasional JB) This will require big blobbed space with lots of Blues.
Small corps trying to get to their 0.0 pocket will give-up due to the pain of getting supplies. (and will prolly be crushes by the sub-cap big blue blob - that love the secure ratting so much)
-T2 ship prices will fly up, causing meaning the only people able to afford them will be the people ratting in deep blue space. BUT they wont be able to get them to 0.0, so they will just fly T1 Cruiser/BC (like everyone who cant afford them)
The people who are warning about these changes are the people who have been playing a long time. Last Friday was my 10th Anniversary, I've seen alot.
This is break 0.0 not fix it. |
Charlotte Ginger
Caldari Provisions Caldari State
1
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Posted - 2014.10.02 12:20:00 -
[2] - Quote
Charlotte Ginger wrote:Anyone who thinks this will help the little corps is deluded.
-It makes deep 0.0 ratting is even safer. So the big blobs are likely to get larger and larger....
-Jump Freighters have been rendered pointless. So Freight will be moved by normal Freighters via gates (and the occasional JB) This will require big blobbed space with lots of Blues.
Small corps trying to get to their 0.0 pocket will give-up due to the pain of getting supplies. (and will prolly be crushes by the sub-cap big blue blob - that love the secure ratting so much)
-T2 ship prices will fly up, causing meaning the only people able to afford them will be the people ratting in deep blue space. BUT they wont be able to get them to 0.0, so they will just fly T1 Cruiser/BC (like everyone who cant afford them)
The people who are warning about these changes are the people who have been playing a long time. Last Friday was my 10th Anniversary, I've seen alot.
This is break 0.0 not fix it.
If they leave Jump Freighters alone.... Then this might stand a chance.
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Charlotte Ginger
Caldari Provisions Caldari State
5
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Posted - 2014.10.02 17:06:00 -
[3] - Quote
Breaking Jump Freighters only plays in to the Big alliances hands....
Regardless of the Range changes, the timer effect on the JF will break small corps/alliances.
Large ones will have multiple JF holding chars and cyno alts. Trade the JF to a diff char and carry on down the line.
Small alliances once again suffer the pain.
Good idea for everything else, Abominal for logistics |
Charlotte Ginger
Caldari Provisions Caldari State
6
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Posted - 2014.10.02 17:14:00 -
[4] - Quote
Another insight...
Recently my corp was building 4 titans for a customer (easy to work out who).
Thats like, 300 Dreads/Carriers....
Big alliances can have mass Capitals deposited at every corner of their space sitting in hangers...
So, nothing changes, Big blob still wins. Little Blob stays in low-sec |
Charlotte Ginger
Caldari Provisions Caldari State
6
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Posted - 2014.10.02 17:20:00 -
[5] - Quote
Amyclas Amatin wrote:Charlotte Ginger wrote:Another insight...
Recently my corp was building 4 titans for a customer (easy to work out who).
Thats like, 300 Dreads/Carriers....
Big alliances can have mass Capitals deposited at every corner of their space sitting in hangers...
So, nothing changes, Big blob still wins. Little Blob stays in low-sec and logged out alts sitting in those supercaps... u think we dock supers in those xlsma things?
The supers will always stay at home in new-eve |
Charlotte Ginger
Caldari Provisions Caldari State
6
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Posted - 2014.10.02 17:23:00 -
[6] - Quote
CCP Greyscale wrote:Planned new feature to address new player movement:
For players less than thirty days old, once per player corporation joined, and For all players, once a year
You may push a button in your corp interface (while a member of a player corp and docked) that: - Moves your medical clone to a station designated by your corporation, and - Automatically moves you to your medical clone
Exact method of corporations designating target station still being ironed out, but it will involve at the very least being able to designate a default station for all corp members, and will likely be allowed for *any* station with a corp office, regardless of system sec status.
This seems to us like it solves the "I want to recruit people to nullsec" concern, and also gives non-nullsec recruiters an easier way to get genuinely new players to the right location easily.
Thoughts? Pasting this into the FAQ and also trying to get it into the blog proper.
There is no need for this what so ever. Grab a Frig, and FLY
Seriously? |
Charlotte Ginger
Caldari Provisions Caldari State
9
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Posted - 2014.10.02 17:29:00 -
[7] - Quote
Gevlin wrote:I personally think this will be a boon for the Small corp who tries to survive out in the null sec.
They have a tendency not to have the resources to use Jump frieghters to use Jita as a hub for everything. All production should be able to completed in Null sec with out needing to Visit Jita.
The small null sec resource gatherer can't make a living, currently Jita sells everything and logitics can deliver it instantly, and mobility is so easy in Null sec for hot drops that the risk does not match the reward.
I am looking forward to these new changes.
Wont happen, your dreaming.
Plus, if you can get everything in Null, what's the point of all the high-sec miners?
If no-one buys form High-Sec, the price will wall untill its cheap enough to haul to 0.0 again.
OR, they will un-sub. |
Charlotte Ginger
Caldari Provisions Caldari State
9
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Posted - 2014.10.02 17:31:00 -
[8] - Quote
Elsa Hayes wrote:Shock Beer wrote:I hope CCP backflips when the unsubs start coming through This might actually get CCP more re-subs than whiners unsubbing over something which is not even set in stone yet. Now IF CCP would also introduce a new ship like a heavy bomber/piloted fighter bomber that works pretty much like an upscaled fighterbomber already in game, i.e. very good vs supers, good vs caps, bad vs anything else to discourage the idea of nano, warp speed optimized carrier roams and camps to act as some sort of counter then these changes would actually be awesome! Maybe cutting the JF a little slack and increasing its range a little above the others but other than that thumbs up CCP.
So many alt accounts will be un-subbed.
The notion of there being 10000's of alts ready to swap ships and carry on moving is a false one.
It will become Sub-Cap online. (which is fine) and 1000's of Cyno accounts and Holder toons will be un-subbed |
Charlotte Ginger
Caldari Provisions Caldari State
10
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Posted - 2014.10.02 17:39:00 -
[9] - Quote
CCP Greyscale wrote:Charlotte Ginger wrote: There is no need for this what so ever. Grab a Frig, and FLY
Seriously?
Anything that makes it easier for new players to start doing interesting stuff straight away is a thing that we are interested in supporting :) Komi Toran wrote: No: if you're less than 30 days old, one free move per new corp
If you're over 30 days old, one free move per year, corp has nothing to do with it
But its not 'new players' its alt's... |
Charlotte Ginger
Caldari Provisions Caldari State
10
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Posted - 2014.10.02 17:42:00 -
[10] - Quote
CCP Greyscale wrote:
It's going to have a significant impact, to be sure, and that's something we need to keep an eye on. At the same time, though, people built T2 ships and modules before jump freighters existed, so we're somewhat skeptical of the argument that that T2 construction is impossible without JFs.
Off BPO's when mods were 20m/unit ? lol
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Charlotte Ginger
Caldari Provisions Caldari State
10
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Posted - 2014.10.02 17:43:00 -
[11] - Quote
Charlotte Ginger wrote:CCP Greyscale wrote:
It's going to have a significant impact, to be sure, and that's something we need to keep an eye on. At the same time, though, people built T2 ships and modules before jump freighters existed, so we're somewhat skeptical of the argument that that T2 construction is impossible without JFs.
Off BPO's when mods were 20m/unit ? lol
On a serious note, they did!...they use Freighter convoys...
PLAYING IN To THE HANDS OF THE BLUE BLOB.
you just dont get it. This helps the blob, |
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